Wednesday, 13 February 2019 at 4:00 pm – Wednesday, 13 February 2019 at 6:00 pm

Games and Horror

Date: Wednesday 13th February 2019

Time: 4pm - 6pm 

Location: Room 224, Geoffrey Manton Building, Manchester Metropolitan University

Tickets: FREE

Horror is everywhere in media: the presence of sounds, images and situations that inspire fear and terror in an individual have become an integral part of contemporary society. So too have videogames. Their presence is felt across media: film and television reference gaming and the boundaries between the different media is blurred by this transmedia relationship. In this seminar, Dr Dawn Stobbart will discuss the relationship horror has with videogames, showing how this medium portrays horror, how it utilizes representations of horror in other media to horrify the player, and how videogames can incite a stronger reaction than in other media.

Dr Stobbart’s doctoral thesis On Videogames has formed the basis of her research at Lancaster University, along with an interest in Horror and the Gothic and how these transition to the videogame medium. Her monograph, Videogames and Horror: From Amnesia to Zombies, Run! Is due for publication this summer.

This event is organised by the  the Manchester Game Studies Network (www.manchestergamestudies.org) and the Manchester Centre for Gothic Studies (https://www2.mmu.ac.uk/english/gothic-studies/) and ties directly to their work. 

Dr Chloé Germaine Buckley will introduce Dawn. Chloe is Senior Lecturer in English and Film at Manchester Metropolitan University, where she teaches courses on Gothic Cinema, Children's and Young Adult literature and supervise PhD research projects in various aspects of Gothic literature, film and popular culture.
Chloe has diverse research interests within Gothic Studies. Her first book explores 21st century children's Gothic literature and film, but she has also written on Zombies, Weird Fiction, Postcolonial Gothic, and Witches. Chloe is a member of the Manchester Centre for Gothic Studies and the Manchester Game Studies Network.

RAH! - Research in Arts and Humanities