1.  Han, D., tom Dieck, M.C., & Jung, T. (2019). Wearable augmented reality adoption in cultural tourist attractions. Leisure Studies. 

  2. Moorhouse, N., tom Dieck, M.C. & Jung, T. (2019). An experiential view to children learning in museums with Augmented Reality, Museum Management and Curatorship.  
  3. Han, D. & tom Dieck, M.C. (2019). Calling for User-Centric VR Design Research in Hospitality and Tourism. Hospitality & Society. 9(2),

  4. Han, D., Jung, T. & tom Dieck, M.C. (2019). Translating Tourist Requirements into Mobile AR Application Engineering through QFD, International Journal of Human–Computer Interaction. 

  5. M. Kim, CK. Lee, T. Jung (2019). Exploring Consumer Behavior in Virtual Reality Tourism Using an Extended Stimulus-Organism-Response Model. Journal of Travel Research. 
  6. M. Bastiaansen, X. Lub, O. Mitas, T. Jung, M. Passos Acenção, et al. (2019). Emotions as Core Building Blocks of an Experience. International Journal of Contemporary Hospitality Management. 31(2), pp.651-668. 

  7. Tom Dieck, M.C., Jung, T., & Rauschnabel, P.A. (2018). Determining Visitor Engagement through Augmented Reality at Science Festivals: An Experience Economy Perspective, Computers in Human Behavior, 82, 44-53.

  8. Tussyadiah, I., Wang, D., Jung, T. & tom Dieck, M.C. (2018). Virtual Reality, Presence, and Attitude Change: Empirical Evidence from Tourism. Tourism Management. 66, 140-154.

  9. Tom Dieck, D., tom Dieck, M.C.,Jung, T. & Moorhouse, N. (2018). Tourists' virtual reality adoption: an exploratory study from Lake District National Park, Leisure Studies. 37(4), 371-383.
  10. Jung, T., Lee, H., Chung, N. & tom Dieck, M.C. (2018). Cross-Cultural Differences in Adopting Mobile Augmented Reality at Cultural Heritage Tourism Sites. International Journal of Contemporary Hospitality Management. Vol. 30(8).
  11. Jung, T., tom Dieck, M.C., & Chung, N. (2018).The Effect of Interaction and Ubiquity on Trust, Benefits, and Enjoyment and the continued social media usage intentions. International Journal of Contemporary Hospitality Management. Vol. 30(7).
  12. Tom Dieck, M. C., Fountoulaki, P., and Jung, T. (2018). Tourism Distribution Channels in European Island Destinations. International Journal of Contemporary Hospitality Management (IF: 3.196) (Accepted)
  13. Rauschnabel, P.A., Rossmann, A. and tom Dieck, M. C. (2017). An adoption framework for mobile augmented reality games: The case of Pokémon Go, Computers in Human Behavior. Vol.76, pp. 276–286. DOI: 10.1016/j.chb.2017.07.030
  14. Tussyadiah, I., Jung, T. and Tom Dieck, M. C. (2017). Embodiment of Wearable Augmented Reality Technology in Tourism Experiences, Journal of Travel Research (IF: 4.564). DOI:10.1177/0047287517709090
  15. Jung, T. and Tom Dieck, M. C. (2017). Augmented Reality, Virtual Reality and 3D Printing for the Co-Creation of Value for the Visitor Experience at Cultural Heritage Places, Journal of Place Management and Development.  Vol. 10(2), pp. 140-151. DOI: 10.1108/JPMD-07-2016-0045
  16. Tom Dieck, M. C. and Jung, T. (2017). Value of Augmented Reality at Cultural Heritage Sites: A Stakeholder Approach, Journal of Destination Marketing & Management. Vol. 6, pp. 110-117. (IF: 1.556) DOI: 10.1016/j.jdmm.2017.03.002
  17. Moorhouse, N., Tom Dieck, M. C. and Jung, T. (2017). Augmented Reality to Enhance the Learning Experience in Cultural Heritage Tourism: An Experiential Learning Cycle Perspective, e-Review of Tourism Research. Vol 8, pp. 1-5.
  18. Cranmer, E., Tom Dieck, M. C. and Jung, T. (2017). The Value of Augmented Reality from a Business Model Perspective, e-Review of Tourism Research. Vol 8, pp. 1-5.
  19. Tom Dieck, M. C., Jung, T., Kim, W. and Moon, J. (2017). Hotel Guests’ Social Media Acceptance in Luxury Hotels, International Journal of Contemporary Hospitality Management. Vol. 29(1), pp. 530-550. (IF: 3.196) DOI: 10.1108/IJCHM-10-2015-0552
  20. Han, D., Tom Dieck, M. C. and Jung, T. (2017). User Experience Model for Augmented Reality Applications in the Urban Heritage Tourism, Journal of Heritage Tourism. DOI: 10.1080/1743873X.2016.1251931
  21. Tom Dieck, M. C., Jung, T., and Tom Dieck, D. (2016). Enhancing Art Gallery Visitors’ Learning Experience Using Wearable Augmented Reality: Generic Learning Outcomes Perspective, Current Issues in Tourism (IF: 1.733) DOI: 10.1080/13683500.2016.1224818.
  22. Tom Dieck, M. C., Jung, T. and Han, D. (2016). Mapping User Requirements for the Wearable Smart Glasses Augmented Reality Application, Journal of Hospitality and Tourism Technology. Vol. 7(3), pp. 230-253 DOI: 10.1108/JHTT-09-2015-0036
  23. Tom Dieck, M. C. and Jung, T. (2016). Value of Augmented Reality to Enhance the Visitor Experience: A Case Study of Manchester Jewish Museum, e-Review of Tourism Research. Vol 7, pp. 1-5.
  24. Tom Dieck, M. C. and Jung, T. (2015, Online First). A Theoretical Model of Augmented Reality Acceptance in Urban Heritage Tourism, Current Issues in Tourism. (IF: 1.733)  DOI: 10.1080/13683500.2015.1070801
  25. Jung, T., Chung, N. and Leue, M. (2015). The Determinants of Recommendations to Use Augmented Reality Technologies - The Case of a Korean Theme Park, Tourism Management. Vol. 49, pp. 75-86 (IF: 4.707) DOI: 10.1016/j.tourman.2015.02.013
  26. Jung, T., Lee, J., Yap, M. and Ineson, E. (2015). The Role of Stakeholder Collaboration in Culture-led Urban Regeneration: A Case Study of the Gwangju Project, Korea, Cities. Vol. 44, pp. 29-39 (IF; 2.449) DOI: 10.1016/j.cities.2014.12.003
  27. Leue, M., tom-Dieck, D. and Jung, T. (2014). A Theoretical Model of Augmented Reality Acceptance, e-Review of Tourism Research. Vol. 5, pp. 1-5.
  28. Jung, T. and Han, D. (2014). Augmented Reality (AR) in Urban Heritage Tourism. e-Review of Tourism Research. Vol. 5, pp. 1-5.
  29. Leue, M., Jung, T. and Knowles, T. (2013). Social Media Marketing in Selected UK Hotels, e-Review of Tourism Research.  
  30. Jung, T., Ineson, E. and Green, E. (2013). Online Social Networking: Relationship Marketing in UK Hotels, Journal of Marketing Management. Vol. 29 (3-4), pp. 393-420. DOI:10.1080/0267257X.2012.732597
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