At Level 4, this unit encourages some collaborative, interdisciplinary practice and shared experience. There are lectures and talks from key research staff, students and external experts. Teaching will be in the form of tutorial groups, weekly meetings and presentations. The set projects will vary from year to year and are designed to be responsive to current creative opportunities.
In this unit you will be introduced to the fundamental principles of animation, not just how to make things move, but how to make inanimate objects come to life. The unit aims to teach the craft of animation, through a series of tasks using a variety of animation techniques. You will explore and practice the mechanics of motion such as weight, timing, overlap and anticipation, leading up to basic exercises in expression and performance. The unit also explores some experimental approaches to animation, with an ultimate aim to develop your knowledge of the craft, your creativity and aspiration to innovate.
This unit focusses on visual narrative and aims to inform you on how to tell a story through the tools available to an animator; exploring principles of cinematography, film language, storyboards and animatics. You will also be introduced to the challenges of creating a believable world in which to construct narratives and develop an animated sequence utilising conceptual, character and environment design methods.
Contextualising Practice with Language 1
You are allocated to one of five pathways addressing programme-based clusters of cognate practice areas. Lectures, seminars, guest speakers and visits will address the historical, critical and cultural contexts of art and design practice. The 15 credit option is taken when you opt to do a 15 credit Uniwide languages unit as well (mmu.ac.uk/uniwide).
Contextualising Practice 1
30 credit unit. You are allocated to one of five pathways addressing programme-based clusters of cognate practice areas. Lectures, seminars, guest speakers, visits will address the historical, critical and cultural contexts of art and design practice.